The original Halo was too focused on the pistol since it was essentially the best weapon in the game, it ensured that everyone was viable in almost all situations right off the bat. You can't please everyone all of the time, so of course, this gave way to complaints. When Halo 2 debuted, it established a much stronger team dynamic than its predecessor and introduced some changes in how weapons work, making it more of a strategy-oriented title than one that relied on "twitch" play.
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